#ifndef PRESENTATIONFACTORY_H
#define PRESENTATIONFACTORY_H

#include "MapSelector.h"
#include "PlayersSelector.h"

class PresentationFactory
{
public:
    PresentationFactory();
    ~PresentationFactory();

	virtual void CreateMapSelector() = 0;
	virtual MapSelector* GetMapSelector() = 0;

	virtual void CreatePlayersSelector() = 0;
	virtual PlayersSelector* GetPlayersSelector() = 0;
private:

};

#endif // PRESENTATIONFACTORY_H
